So far,
Map will consist of a new type of spawn, with a underground tunnel to the Underground Flag(read below), and a similar tower as our current one but will make it much more easier to get up there and easier to die when up there. My Objective with the tower is to make it fair for both teams, Allies can't shoot rifle grenades up the tower but Axis can. That will be fixed. More Ladders, more pathways but I'm trying to keep the map size the same or smaller. Don't want it to be Battlefield 3 because sometimes we are low on Players and they'll lose interest running miles to kill a player. Layout of map will also be different, instead of coming out and making a left, you will be playing at a Diagonal angle. Underground will have a shortcut to the 3rd floor. 2nd Floor will be extended. And Ground Floor will have small passages to shoot Rockets through, and Rocket path will lead directly where enemies may come up the ramp.(I may do this, depends if you all like it. Objective of this is to keep Teammates and Rockets away from each other.) Remember how people jump on top of your spawn? You can see them but may not kill them through the glass window, regardless of weapon. And only way to see them is if you are all the way in the corner of the map. So you can't peek and then prime your grenade to kill them, you won't have the time because by the time you leave your spawn it will explode. I put a sandbag near spawn for MG's to protect the water area. Axis's water will be by their 2nd flag ladder and Allies water will be by their 2nd flag ladder.
- Flags - 6 Total
- Spawn Flag - 1 Player to capture
- Side Flag - 1 Player to capture
- Underground Flag - 1 Player to capture
- Tower Flag - 2 Players to capture
What I want from You:
I need Ideas, Suggestions, and anything you'd think would help me make the next best map.
I'm not as good as our old Map Editor, but I will improve and one advantage is that I can create new textures, and these new textures are already being created by me. You will see some in the new map, and most in v2(if there is, hopefully.)
Also, do you guys want to keep the "orange" textures or would you like something more new?