!restock

A place to post your thoughts concerning SRRP and our server.

Re: !restock

Postby Col.Brandon_ha » Wed Aug 15, 2012 11:14 pm

Lt.Gen.Asty wrote:I think I can count on one hand the number of times I outlived my ammo on this server and that's when I had a rocket class.

Lt.Col.Brandon_ha wrote:I remember there was a time where the snipers and mgs got nades. That was a fun couple days...


When was that?? :wtf: Snipers should get 1 nade and smoke eliminated altoghether! :x


Think it was after a steam update. It was fun. And I agree smoke sucks, but if it's gone then the guns aren't balanced.
User avatar
Col.Brandon_ha
SRRP Officer
 
Posts: 226
Joined: Thu Oct 13, 2011 6:02 pm
Location: Toronto Canada

Re: !restock

Postby Maj.Nameless Hobo » Fri Aug 17, 2012 7:41 pm

Hey, if someone has the balls to rambo, let'em. The mg42 can use more ammo, I agree, but only one more belt, tops. The .30 cal takes more ammo to saturate the same area effectively and needs reloading more often, so another belt would be pretty cool there too.

If you wanna knock me off the 5th, teamwork it up.

Lastly, I agree that the secondary ammo is quite enough to tide you over until you can pick up a weapon, you just have to chill out for a minute and not go running in tiny little barrel blazing.
Maj.Nameless Hobo
 
Posts: 64
Joined: Fri Sep 30, 2011 11:51 pm

Re: !restock

Postby Slaughter » Mon Aug 20, 2012 8:01 am

I think the mg should have more ammo aswell :) because you quick use the ammo when you are having fun :D
Slaughter.


Prison will be safer.
User avatar
Slaughter
 
Posts: 308
Joined: Wed May 23, 2012 10:25 am
Location: Denmark

Re: !restock

Postby Maj.Nameless Hobo » Mon Aug 20, 2012 10:39 pm

Not to mention if few SRRP are on, no one is going to bring you ammo. Back when SF had the 4 towers server, I remember MG Mondays resulting in stacks and stacks of ammo in the basement to the point where you could actually get enough cover to cap the flag.

I wonder if it's possible to have ppl carry 2 ammo boxes?
Maj.Nameless Hobo
 
Posts: 64
Joined: Fri Sep 30, 2011 11:51 pm

Re: !restock

Postby Col.ChetHoppens » Wed Sep 05, 2012 1:57 pm

nooooo, don't take away nades ... lol ... that's one of my favorite tools to blast through the front-line suiciding ... it can really turn the tables.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Image

Documentary version; http://youtu.be/FxPeHqH4XxI
Hollywood version; http://youtu.be/LzKr_uP6lAg
User avatar
Col.ChetHoppens
SRRP Officer
 
Posts: 355
Joined: Wed Aug 29, 2012 10:20 pm
Location: LaCrosse Wisconsin

Re: !restock

Postby Col.Brandon_ha » Fri Sep 07, 2012 12:09 pm

I'd love to give the snipers a compliment of nades. It adds a whole new aspect to their play. When it was on that one time the snipers had the ability to fight off the spawn campers much more effectively. Sometimes when theres a good setup of automatic weapons pinning down spawn a sniper rifle just takes too long to level. but if they had a nade it could make the difference between having to swap to assault and losing the rifle, or blowing away the enemies and gaining back ground.

Mg's could use them too, I guess....
User avatar
Col.Brandon_ha
SRRP Officer
 
Posts: 226
Joined: Thu Oct 13, 2011 6:02 pm
Location: Toronto Canada

Re: !restock

Postby Col.ChetHoppens » Fri Sep 07, 2012 1:30 pm

Brandon, just switch to a class that offers 2 nades... toss them then switch back to sniper ;)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Image

Documentary version; http://youtu.be/FxPeHqH4XxI
Hollywood version; http://youtu.be/LzKr_uP6lAg
User avatar
Col.ChetHoppens
SRRP Officer
 
Posts: 355
Joined: Wed Aug 29, 2012 10:20 pm
Location: LaCrosse Wisconsin

Re: !restock

Postby Brig.Gen.Triskel » Mon Sep 10, 2012 5:45 am

Sniper with nades??? Well idk, maybe its fun but then u will always killed by a nade...

One think i realixe about ammo, on support the bar has 12 mags and the stg has only 6.
So i would suggest to increase stg ammo.
Darksoul
User avatar
Brig.Gen.Triskel
SRRP General
 
Posts: 232
Joined: Sat Oct 08, 2011 7:11 pm
Location: Spain,Catalonia,Barcelona

Re: !restock

Postby Gen.ConnorMacManus » Mon Sep 10, 2012 1:34 pm

STG has more bullets per mag then the bar does though.
General Connor MacManus
Second in Command of Swamp Rat's Rat Pack.
User avatar
Gen.ConnorMacManus
 
Posts: 940
Joined: Thu Sep 29, 2011 12:44 pm
Location: Edmonton, Alberta,Canada

Re: !restock

Postby Brig.Gen.X-Mas » Mon Sep 10, 2012 4:52 pm

I believe the BAR have 20 rounds/mag and I know the STG44 have 30 round/mag which makes the Axis Support class only having 180 rounds compared to the Allies' who have 240 rounds, but if we change one of those we should look into the Rocket and Assault classes too because their ammo isn't exactly the same either.
________________________________________________________________________
Feel free to e-mail any questions to Gustav.Selin94@gmail.com
User avatar
Brig.Gen.X-Mas
SRRP General
 
Posts: 440
Joined: Thu Sep 29, 2011 12:23 pm
Location: Central Sweden

PreviousNext

Return to SRRP Clan & Server

Who is online

Users browsing this forum: No registered users and 7 guests

cron